Gulp.js Practice

What is Gulp? It is an open-source Javascript tool kit and task runner. It has a front-end build system and is built on Node.js and NPM. Used for time-consuming & repetitive tasks. It has hundreds of plugins available for different tasks. Some common tasks for Gulp are minification of scripts and styles, concatenation, cache busing, […]

Pokedex Project

Hey, coders, it’s time to bring everything together with what I’ve learned with jquery by building a Pokedex. This project combined mainly used the new knowledge of AJAX. I was able to use a cool free pokemon API to get all of the pokemon data called pokeapi.co. Simple HTML was made just created a search […]

What Is Jquery AJAX

Hey, coders, today I continued with learning about jquery, but this time I practiced with using AJAX.  AJAX = Asynchronous JavaScript And XML. AJAX allows web pages to be updated asynchronously by exchanging data with a web server behind the scenes. This means that it is possible to update parts of a web page, without reloading the whole page. […]

What is Jquery 2019

Hey, coders, it’s onward with the Javascript learning. Since the last blog, I’ve been practicing using jquery. Even though it may be old and there may be new libraries, but it’s still the most downloaded library on the internet, also it’s is still the legacy code to many websites. According to Wikipedia, 70% of the […]

ESNext

Hey, coders over the weekend I got familiar with ES6 up to the current ES10. ES6 had the most amount of changes and very powerful ones it made a lot of code shorter and for loops simpler as well. ES6 2015 The things that I practiced with ES6 were declaring variables with let and const. […]

Javascript Object-Oriented Programming

Javascript object-oriented programming refers to a type of computer programming in which programmers define not only the data type of the data structure but also the types of operations(functions) that can be applied to the data structure. Prototypical Inheritance Essentially when you create an object along with the properties you give the object it also […]

JS Pokemon Game Completed

Hey, coders its been a few days since my last blog. I completed the Pokemon game project with plenty of bugs along the way. Just as I finished fixing all of my errors in my last blog I came across even more… This happened because I put everything in an object. This was a necessary […]

Debugging Break Through

Previously in my last blog, I was stuck with errors in my Pokemon game, and as I suggested taking a break from the code helped. It wasn’t only that though it was stepping back and increasing my time preference to accept the learning curve. I stepped back and read inspiring stories of others who became […]